Over dit spel We have an exciting, long-term vision for Hometopia. We encourage it! If you’d like to playtest new features, we have a vibrant Ambassador community which you can learn more about in our Discord.' 'There are plenty of ways to get involved and offer feedback on Hometopia. Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces? We will additionally release DLC packs that provide a range of new assets and gameplay mechanics to enhance the player experience.' 'While we haven't finalized our future plans for pricing, it is very likely there will be a price increase as new features are added. Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang? 'The current state of Early Access includes our Dynamic Job System where you can progress in your career as a home designer and builder, as well as our core building system for constructing and designing player-built homes and neighborhoods with up to four players.' Wat is de huidige staat van de versie met vroegtijdige toegang? The feature set may change as more people play the game and offer feedback and new feature suggestions.' 'We are planning for the full version of Hometopia to include many features related to co-op play, such as our communities system, as well as more neighborhoods, tons of new items, continued improvement to UI look and feel, and more. Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang? It is safe to expect at least 12+ months as we continue to build out our roadmap.' 'We don’t have a firm timeline in mind for staying in Early Access. Hoelang blijft dit spel ongeveer in vroegtijdige toegang? Hometopia is already packed with a lot of seriously satisfying content, and we have a lot more that we’re excited to share over time, too.' Launching in Early Access on Steam allows us to do just that, and we plan to work closely with the community to build features that players will love. 'We believe the best way to make Hometopia a great experience for players is to get (and incorporate!) constant feedback as we develop the game.
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